Jump into the Sling Star and shoot yourself into the next area! 3. Enter the second door from the left on the second floor, and get the invisibility cap. Big Bullies are bigger and stronger versions of Bullies. There's only one way through, just work across the bottom, up the right side, and back left. After that are two buttons that either rises or drains out the water. Go to the right and keep going (grab the Star Coin on your way) until you get to a house half-buried in the snow. If you don't want to die getting it, wait until you get the Hover or Rocket Nozzle. Now all you gotta do is jump to get the Shine Sprite! Get on the cloud..and keep going left until you see two arrows pointing up. Same here: DO NOT MOVE while on it. Skip the metal cap (??) Shine: The area of the coins from 4-8.it's there..you'll see it. Use the key you got at the Ancient Fortress to unlock the door. Drop down and ground pound the block and keep going down. There's another red coin (5) to the right of three rotating platforms. NOTE: I LIKE TO BEAT BOWSER 1 FIRST CAUSE I LIKE TO HAVE ROCKET HERE In the secret course, jump off to the right at the shine, or rocket boost from the blue book to the right of the biting book with a water bottle on it. You can click on Shines and Star Coins to get them (if you want to click Shines, you have to switch to Star Coins and back - odd bug). In this higher part of the main room, left across a moving green platform, always grab the Hover FLUDD here!! Drop down again, but hug the left wall. Once there, get on the gray platform and go down. Jump into it and fire yourself out at the preset direction. This is too easy. The far right door has some platforms on the way to a door to another room. Head back to the area with the floating platforms with red coins (grab any stray red coins you see on the way). Make your way up using the platforms and you'll see the shine sprite in the air. Go farther down for #2. You will end up in the middle part of the water fall. 7.Go back to second floor.and go on the door right beside the one you just went in..go to the center and get the cap but DON'T Fall..Go all the way right and then get the coin.Activate the gold switch at the top. tag: The Toad's Lava-Wheel, which power's [sic] their Lava Castle, appears to have Silver Stars in it! The right takes you to a locked door that requires a second key from Bowser, and you can use a rocket FLUDD right above it for a super-secret path to The "Endless" Stairs on the left, and a Sling Star that leads to #Bowser's Castle, And the #Secret upper passages. With rocket FLUDD they're easy. Jump onto the high path to the left of it and follow it to the left. Go up the stairs..and get to the second floor..go to the door farthest on the left. 3. Get the rocket FLUDD! Either way you choose to get to this area, keep going left and jump onto the moving platform. This time..at the place with the fludd..do it normally and rocket up.and then instead of going right and breaking the blocks..fall down and get the coin. Dive underwater and get Turbo FLUDD, then surface and start climbing up the structure using the moving platforms and such. Jump up and then rocket up through the ceiling. Anyway, go to the right once you land, then make your way up. At 16, From the start, go to the right a bit until you see several blocks that go up and down and a block that goes horizontal beneath them. At the high far left, there's another star coin (5) you can reach by flying from the far-left cannon. Once you reach the Sling Star, shoot yourself up. Just keep killing them and eventually he'll create a King Goomba. Now that you have invisibility, you can go through the hill and grab the red coin inside it. Under the platform in the same place as coin 2 Sprite: On the roof of the first screen in the beginning. Be careful and DON'T get squashed. In the ceiling just past the HMC painting, you'll see a Sling Star. So far Hover FLUDD up and you should find a secret door with a star on it. 5. 4-5. If you have all shine sprites, "THE END" appears and Mario says "Hey, you're pretty good! Grab it! Two more red coins are hiding underwater and the final one is past the second one. In general jump at the top of a platform's travel. 1. Two red coins are up there, as well as a Metal Cap and a Star Coin. 3. After that find a orange platform and jump on it (preferably doing it at the upper part to avoid falling into the void). You have to jump up, twirl, immediately jump up and to the right and twirl, then jump up again, (alternative: do a triple jump, then jump again to also reach it.). Grab it and go back to where the second Rocket FLUDD is. Just move around from piece to piece. then another (7) on an icy shape to the left of the top of the five moving snow blocks. Drop down and go into the next area. Get Hover FLUDD and jump onto the moving platform. Where the roof dips between the Hazy Maze Cave painting and this door you can jump to the roof. 1. It should be in the upper right corner. tag: With 48 Star Coins, you receive a third prize!!! Go back to the main lobby. Fall down..and then go right..Cross the bridge..and then get the rocket fluddthen DON'T GET OFF OF THAT PLANT..just rocket fludd up..go on the tipping log..go left..up..and your first coin! I'm just going to tell you how to get to the shine sprite the easy way. There are also switches, pressing which will reveal the stairs that lead to the first storage room. Don't fall off. Take the sling star in the beginning and follow that path. Gotta jump! Inside in Ice Maze, jump upwards when you're on the second moving ice block. Once Tubba Blubba is exterminated, Lady Bow decides to stay with Mario as well as handing Skolar over as promised. Use hover FLUDD if you mis-time it to keep heading up. Goombas are the trademark enemy of the Mario series, and they haven't changed much, aside from graphics. The west room on the first floor is blocked by a glass case, which can be moved by attaching the Weight to the chandelier in the lobby. Enter Shifting Sand Land room and take the secret tunnel left. Note the metal platforms and the breakable boxes. 21. In this part, we tackle Boo's Mansion!Also, I've been getting notic. The Shine Sprite will appear, so grab it! Land at the bottom of the vertical passage (the far left of this room contains "Underground Lake" Shine Sprite) then turn around and head back up with the Spin Star. Spin up and you'll get the first silver star. This is the Turbo FLUDD secret course. Toggle: Load a save, go on the star map. At the top of the moving snow cubes But I doubt you can [sic] the last Shine Sprite. If you enter the basement, go right. Enter the Bob-omb Battlefield room secret area and jump up. The concept of a mansion haunted by ghosts and filled with puzzles has been used in other Mario games as well, most notably Super Mario World and Luigi's Mansion. Grab it and drop down, then enter the door at the top of the second set of stairs. Go left across the silver blocks with conveyor belts to the spin star which launches you into the third area. 100 Coins in Whomp's Fortress. Ride the first red carpet then go left. Koopa Troopas have been around since the plumbers' very first game. As it passes over two swinging hammers, there is a rotating triangle above. Anyway, ride the platform up and go to the right. Go to the right instead of going up. Back to the lobby, the east room on the first floor has a vase containing an 8-bit easter egg as well as several crates where Apples can be found. 5. 2.On the top (NOT THE ROOF) of the cage thing after the two tipping logs Get the hover FLUDD, then head across the spinning triangles and collapsing lumps. to the right below wooden bridge and green platform. Duck and jump his fireballs, jump over his shockwave, when he jumps in the air run to the other side of him, jump his shockwave, grab his tail, spin him, and toss him in the nearest gray and red sphere. Go right and rocket up where the coins are. Plunder in the Sunken Ship. Now comes the hard part. If you didn't get Hover FLUDD in the last mission, it's near the end of the first area. In the cage in the bottom left corner..get the cap from the bottom right corner..and the end of the passage under some blocks. Once you get to the top, approach King Bob-Omb and he will walk toward you. Difficult to miss, really. Hop over the.(what exactly are those things called? If you jump sideways from here and rocket up, you can get to the shine sprite without going the long way. The spin star takes you to more triangular platforms, just take your time. Includes the new Super Mario Bros. U and harder, faster new Super Luigi U gamesboth of which include nabbit and toadette as playable characters! Boo's Mansion This is Boo's Mansion, the home of the elderly Boo and his master. Raise the water to get to the invisibility cap, run back, lower the water, break through the block, get the metal cap to break the block that's still underwater, then turbo FLUDD right in the long passageway to the button that uncovers the cannon. Grab it to restore your water, and the rocket to the right. Or, if you want things made easier with FLUDD, jump over the warp pipe at the top of the ramp, and spin attack down through the red coin (8) to the Hover FLUDD box. In the toxic maze upper passage, to the right of the green vertical platform, there's a spinning heart on dry land. Swim down to the blue switch underwater to lower the water level, then go left and spin to destroy the blocks around the silver star (2). Secret Course. Once you reach the cloud with the sign, press Shift and rocket up to the next cloud. Come back into the area and get back to the top, but don't jump through the bone platform. Usually you should spin x when falling to fall more slowly. JEDER kann das Spiel spielen und mit dem Leveldesigner je nach Leistung (gesammelte Star Coins) auch eigene Level entwerfen. Jump onto the moving platform to the left and then climb the logs to the right. Once you're there, going right is the Boo's Mansion Painting, then the Wet-Dry World Painting, keep going right is the door leading to basement #1 (20 shine sprites to unlock). Before you get the shine in the pyramid, walk past it to the right and drop down to the coin. Jump to the right at the top of the icy blocks to get to the last red coin (8). Jump over the pillar of fire and jump across the fire using the platforms as stepping stones. You should land on some mushrooms. Rocket up the left wall and grab the coin, then go back to the main room. Head out of the Pit Room to the right (beware falling boulders). Size: Big | Threat Level: 2/5 | How to kill: Stomp or spins When you see an upward draft, go past it and rocket into the little section of the grass floating island to get another red coin. Since you are invisible, you will go right through the metal, so you will have to use the breakable boxes (that's why I said to not break any of them). Size: Small | Threat Level: 2/5 | How to kill: Spin or let explode On the first big ice chunk Go through the metal and use the Sling Star to blast yourself to get an invincibility star and go under the invisibility star and up, then jump onto the metal and jump up to the Shine Sprite! Enter the next area and step onto the moving platform there. Head up to the right to get a red coin (3) and the hover FLUDD. You may want to do the #Floating Mansion in the Sky first so that you get rocket FLUDD early on. Activate the Green Switch and return to the main room. 19. Now fludd up one of the holes above the circling platforms. Now jump over the tipping log and get on one of the platformswhen the platform is near the coin..get it. Jump onto it and jump onto the stack of books. SHIFTING SAND LAND If you do enter the pipe, there will be another pipe at the top of the castle (where the Sling Star to Bowser's Castle is) that you can enter to skip back up to where you beat the fake Bowser. There's a red coin (6) you can run to at "low tide". Boo's Cemetery is the sixth level of Super Mario New Star, and is the first in the castle interior. SECRET OF THE SKY Jump across the gap and enter the door to the right of the far left door. Above the cannon You can use this starting at the perches to its left to head higher and up to the right, past the irritating red rockets to a star coin (1). After all eight red coins are collected, go claim your reward: A Shine Sprite!!!!!! But to make it simple, jump onto the first moving platform and rocket to the right. Always spin or stomp wood blocks and stone covers. In the middle of second and third Pointy-Rising-and-falling-platforms. In this area, keep going up. The last silver coin is very close to the hub. Now things start to get a bit tricky here. Jump through the bone platform and go to the right. Before you jump into the painting, jump up on the right side into a secret passageway. 2. Now go to the double doors at the top of the Main Hall. Go to the basement and stand by the door, next hold space/c. JOLLY ROGER BAY Right under the first mushroom. At the top when you get on to the blue block (still first screen) 5. Keep going right (jump over the pillar of fire) and jump onto the platform, which will take you up. Argh! At the top, go to the right and ride the platform there. Use double left or right keys for a burst of speed; it's often safer to jump on top of a thwomp block, or the topmost of a set of thwomp blocks. From here, keep heading right. Go all the way to the mountain. You can head up into the red coin area to get the metal cap to easily get this without losing life. There's a small building on the left, the main building. Talk to the toad guy in the basement, he'll tell you there's a hidden door here. Make sure you jump when the carpet goes through an obstacle, but get back on quickly! Squash the Goomba and go up the snowy cliff. Bowser's First Trap: When you get to the pipe leading to Bowser, jump off the left side instead. Go under the coins and get onto the first moving ice platform. Go up the bone thing and then take the path going to the upper left. If you jump when you see this, and jump again when near it, you can land on the rotating triangle and then jump to the star coin (5) above. Go to the right and hop on the gray hammers across to the spinning triangles and onto a blue-brick platform. Jump across to the cloud and jump into the next updraft. Drop into the water and enter the door there. This can get a bit tricky. Enter one of the wooden doors in the Main Hall and enter the Star Door at the bottom. Way over and up on the right is a shine sprite behind a barrier. On the evil elevater Now you can get the secret ending of the game. by Zunar on November 22nd, 2009, 8:29 am Also there's a star coin under a platform you have to touch and swim off. Dodge his flames and when he comes down low, jump on his head. If you head left and up, you enter secret passageways. Go to the left and enter the doors there. In the sky of the first area. But as you'll fall without FLUDDs, grab it after you finish the silver star part. This is one of my favorite courses (can't explain why). However, getting a star coin doesn't end the level, so always grab a star coin if you see it. Secret Course. Arrows appear directing you downwards. The seventh Red Coin is in a corner above and to the right of the large four-way spinning platform. Without hover FLUDD, it's very hard to reach. You'll have to fight it to get the shine! Walk over..then rocket fludd up and again to get the coin. Overview. The next door over takes you to the floor of a room filled with Boos. In this other room grab the turbo FLUDD make your way up to the top and right to get a purple key. After you get that one, get back to the second structure and go left. You now have to get back to where the Rocket FLUDD was. Exit and unlock the door and enter. To the left are rotating platforms with a red coin (6) in the middle. In generale la serie e il suo protagonista, che nella maggior parte dei . Fire yourself along one of the paths on the way to get to the doors at the top. In this lower area is Boo's Shop run by Igor. According to the frame, Mario must find whatever is missing in it to get to the third floor. In the Level Designer room, triple jump off of the platform with the paintings towards the right wall to enter a hidden passage. So go outside, get in the cannon and launch yourself high above the castle. She has also ordered that Igor, the Boo merchant in the basement, not sell any item to Mario. When you see three coins hovering in the air in the middle of a vertical passageway, rocket up and go to the right for a Star Coin! When you land go right and rocket up. There may be a cheat to bypass this. This is the Rocket FLUDD secret course. It's easier to aim falling in a straight line, so jump to a platform moving vertically rather than horizontally. Keep going to the backside and find red coins (3 and 4) either side of the four rotating green platforms. Once you escape, the Shine Sprite will appear! Big Boo's Manor is a haunted house-themed area where players have to do different missions that involve encountering Boo enemies. Climb into the big book and you will go to subcourse made of books. After he dies, you can collect the "special" shrine. (requires 3 shine sprites). Grab it, shoot yourself to the star coin and follow the coins, the star is on a platform on the right. Magma Maze: Get the rocket nozzle first, then make your way to the top right of the area. After getting them all collect your Shine Sprite! Rocket up and grab Invisibility Cap. Destroy the next set of blocks and wait for the platform (beware the pillar of fire). Just spin across to it. Bob-omb Battlefield In a bush near the backyard gate (replenish-able resource). Instead of accessing the course via a painting, the player must travel to . Get the FLUDD, walk partway into the pit, jump sideways to it and immediately press C or the Space bar to hover out from it. Pretty high up in the center is a red coin (6). Apparently, it was a prolonged amount of time spent at the mansion that inspired Bow to take her vacation to Poshley Heights. Use the moving platforms to continue climbing the Snowman and once you get off of them, keep going left. 7. 1-2 Before pressing the button tall the arrow are pointing too..go to the lower right cornergo all the way to the end and up..get the coin. This time go right and let the couds blow you. 4. 2. Mario must play the same game with the Boos that come out of the chest to get the boots. Go all the way to the left and drop down the hole. This is star coin 2 in Mini Course 1 in the Star Map. The animation shows where the shine sprite (it's in Castle Secret Stars Group B) appears to the left and way up atop a column of coins. Then get the Shine Sprite. The Power Star lands on the roof of the house. tag: The Ancient Pyramid of Shifting Sand Land is the burial site of the Koopa Pharoah, Yuuzgonadai. Fight him just like you did in the Dark World and the Ancient Fortress, but this time you'll be in the air and flipping when you grab his tail. Get the star coin first (star coin 1 in Mini Course 1in the Star Map. You should be blown way high. Big Goomba 6. Secret of the Sky (Rocket): Head back to the right and re-enter the castle. The door on its right with the room full of Boos now has a higher section you can get to full of green rotating squares and beams!! Fall off the edge and grab the Star Coin, then hover back up. You can also get this star by firing mostly up and slightly right from the cannon floating to the right of the dock. This page was last edited on July 6, 2022, at 22:05. . Flash. Upper Hallway[edit| edit source] First go to the underwater city..blast to it in the cannon. You need to use the rocket FLUDD near the up arrows, and then quickly hit the down arrow to start flying and then control the up arrow to aim yourself. Drop down through the hole and use the platforms to go down. Then go right into the next area. Rocket up and use the platform to go up. Dementsprechend wurden die Soundtracks gewhlt, aber auch Elemente aus Super Smash Bros Melee und Super Smash Bros Brawl sind zu finden. If you fall down, use the Rocket FLUDD to rocket back up. That was just a robot! When you get the last one return to high up in the main room and the shine sprite is above and between the two doors to the right of the moving green platform. Go back down and exit the Pit Room to the right. At the junction where you first get the hover FLUDD, go left. However, there are only stairs up to the second-floor corridor, at the end of which is an empty frame. Size: Small | Threat Level: 2/5 | How to kill: Knock into lava or oblivion Repeat (use the coins to help you). The room also has a table and some chairs. At the peak of your rocket jump, dive to the left. On top of the first green platforms to the left of start To the south is a pair of storage rooms. Secret Course. Ground pound against the wind to reach it. Go left and jump onto the white platform then jump onto the circle platforms and continue right. 1. Jump into the painting there (go under it and press Up). This is the 4th shine sprite in the storyline group in the Star Map. To beat Chief Chilly, just keep spinning with X as you move towards him. Jump onto the sinking island and quickly jump to the next one. Under the tree bridge in the final screen with the first shine. Keep heading right, jump onto the island (jump to the middle of it and/or use a crouch then up and back for a backflip jump or wait for a wave and jump up) and take the platform to the top (3). You can also fire Mario very slightly right to get the 1-up. 7.At the beggining of the second screen at the cage thing Spoiler: Every time you walk through the door, you can change characters between Mario and Luigi. Right before the Evil Elevator there are some Thwomps. Stand on the top and wait for the island to sink enough where you can jump into the Sling Star and shoot yourself upward. After operating the green switch, return to the bottom of the main building. The last red coin is floating just off the edge of the green platform, so you must jump off. Keep going until you reach the first intersection. Same strategy as regular Goombas, except you may have to spin into them several times to kill them. THEN hit the switch. Directly to the left of these is a hidden passage in the wall with a Star Coin (1). Grab it and climb upwards, and then head left. 1. Size: Tiny | Threat Level: 1.5/5 | How to kill: Stomp or spin Go up and find two more red coins (6 and 7) either side of another set of four rotating platforms. A Big Boo! 3. The three dropping plinths are tricky, you have to jump just right off the middle one. Now run to the right side of the mansion. The red switch on the "dock" makes wood blocks appear, leading to a blue button that raises the water level. Quickly hurry out of the room. 63 shine sprites gives You need to jump or hover or backflip over the low blue water switch, because you want the water to remain low. No Major Skips. Dive underwater and find a cracked block. get it and then go back left to the sinking platformrocket up to the roof. . Use the rotating green platforms to get to the invisibility star, then immediately turbo FLUDD left out of this "scene". You can just drift up the updraft. Work your way up to the clock hands at the top of the stage and ride them to the Shine Sprite! A red coin is hidden here in the cable room (and so is a Star Coin). Star Coin 3: The last Star Coin is found right above the door leading to the secret exit. The next coin (3) is on the suspended block after the green blocks. Either avoid them, or use them as a sort of trampoline. It's hidden so well, you'll have to be able to leap over Waterfalls to get it. So you don't have to get everything on each run. Grab the key and exit to the main room. Once you get to the top-right of the room, enter the second door. When you get to the platform farthest to the right when you use the sling starjump off it when it ends..make sure to land on the tower. Jump in a grab it. Dodge the bullets or spin on them, wait for the slab to come up by the side of the passage. At the circle platform, go left. Rocket up to get a red coin. No Major Skips or NMS, is a speedrun category which prohibits bypassing shine, key, or star coin requirements. Go to the top-left Star Door and enter it. Get the second one by jumping and spinning from the pointy rock on the right. Just take the sling star to the left of start Avoid them and use them to climb up the tower. Jump across the rotating platforms. Hover to the left to get a red coin and then jump into the cannon and fire yourself up again. There's a star coin (6) further to the right of them just above the four rotating snow platforms. On the first screen, in that whole mess of pendulums at the top. Go left and use the Sling Star to shoot upward, then go left and then right, then left, and finally right. You'll need to climb all the way up the cable room to get the shine. Go almost to the top of the black boulder section, jump off to right, in narrow deep valley, walk off the map to the far right, enter secret area. Video guides from Princess Peach castle.Player is CPURecorded by: FrankyDThanatos In the west tower room. They move!). You can get to him to the right; instead of going up the snowman, cross the ice and keep going across an empty screen, then you can jump onto his platform. 3-8 Walk over for a new screen and jump over the tipping log..now here is the place FILLED with red coins. Notes: In New Super Mario Bros., there are three Star Coins in each of the eighty levels for a total of 240 Star Coins.Collecting a Star Coin adds 1,000 points to the player's score; some Star Coins may be hidden in areas that require power-ups such as the Mini Mushroom or the Blue Shell to access or collect them. To get to the second staircase, do a crouch then backflip from near the top of the first staircase. 21 - Snow Tileset Jump to the first wooden tip lever. Dash across the log bridge and enter the portal. Shortcuts You'll probably die getting it, so make with the masochism and go for it. Ok, this is one of the most annoying red coin shine missions in the game and you gotta select Shine #2! 25 - Volcano Tileset The wind blows you away from this, either walk slowly towards it or rocket out of the wind to the left edge of this floating island to land on the coin. The leftmost passage takes you to the Hover FLUDD, and the Bombomb Battlefield & Shifting Sand Land painting rooms. Go up and over the sand hill and keep going. Fall down the vertical passage using a Spin Attack. Enter, grab Hover FLUDD, and start making your way up to the top of the tower. Same thing over here, just you'll be pushed up instead of right. You come to a passage with a falling slab. There are two passages underwater that contain red coins. Go to the left side of the room and jump into the painting of the clouds. We gotta escape! Do that three times to defeat him. Go across the tipping logs there and jump (or hover) to the top of the structure there and ground pound the boxes. Go to the upper floor and ground pound under the cloud painting. Head back up the platforms, and this time get the metal cap. Bob-Ombs are living, walking bombs. This secret passage takes you to a dip in the ceiling above the staircase from the top double doors (that takes you to the spin star and two green platforms). Other items found in this area include: The first time Mario opens a door, a big Boo appears. Go into that cannon in the beginning, and shoot directly upwards.
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